Net
目录
- IPC support
- Class: net.BlockList
- Class: net.SocketAddress
- Class: net.Server
- Class: net.Socket
- new net.Socket([options])
- Event: 'close'
- Event: 'connect'
- Event: 'data'
- Event: 'drain'
- Event: 'end'
- Event: 'error'
- Event: 'lookup'
- Event: 'ready'
- Event: 'timeout'
- socket.address()
- socket.bufferSize
- socket.bytesRead
- socket.bytesWritten
- socket.connect()
- socket.connecting
- socket.destroy([error])
- socket.destroyed
- socket.end([data[, encoding]][, callback])
- socket.localAddress
- socket.localPort
- socket.localFamily
- socket.pause()
- socket.pending
- socket.ref()
- socket.remoteAddress
- socket.remoteFamily
- socket.remotePort
- socket.resetAndDestroy()
- socket.resume()
- socket.setEncoding([encoding])
- socket.setKeepAlive([enable][, initialDelay])
- socket.setNoDelay([noDelay])
- socket.setTimeout(timeout[, callback])
- socket.timeout
- socket.unref()
- socket.write(data[, encoding][, callback])
- socket.readyState
- net.connect()
- net.createConnection()
- net.createServer([options][, connectionListener])
- net.isIP(input)
- net.isIPv4(input)
- net.isIPv6(input)
Added in: v0.10.0
源代码: lib/net.js
The node:net module provides an asynchronous network API for creating stream-based
TCP or IPC servers (net.createServer()) and clients
(net.createConnection()).
It can be accessed using:
JS
IPC support
The node:net module supports IPC with named pipes on Windows, and Unix domain
sockets on other operating systems.
Identifying paths for IPC connections
net.connect(), net.createConnection(), server.listen(), and
socket.connect() take a path parameter to identify IPC endpoints.
On Unix, the local domain is also known as the Unix domain. The path is a
filesystem pathname. It gets truncated to an OS-dependent length of
sizeof(sockaddr_un.sun_path) - 1. Typical values are 107 bytes on Linux and
103 bytes on macOS. If a Node.js API abstraction creates the Unix domain socket,
it will unlink the Unix domain socket as well. For example,
net.createServer() may create a Unix domain socket and
server.close() will unlink it. But if a user creates the Unix domain
socket outside of these abstractions, the user will need to remove it. The same
applies when a Node.js API creates a Unix domain socket but the program then
crashes. In short, a Unix domain socket will be visible in the filesystem and
will persist until unlinked.
On Windows, the local domain is implemented using a named pipe. The path must
refer to an entry in \\?\pipe\ or \\.\pipe\. Any characters are permitted,
but the latter may do some processing of pipe names, such as resolving ..
sequences. Despite how it might look, the pipe namespace is flat. Pipes will
not persist. They are removed when the last reference to them is closed.
Unlike Unix domain sockets, Windows will close and remove the pipe when the
owning process exits.
JavaScript string escaping requires paths to be specified with extra backslash escaping such as:
JS
C net.BlockList
Added in: v15.0.0, v14.18.0
The BlockList object can be used with some network APIs to specify rules for
disabling inbound or outbound access to specific IP addresses, IP ranges, or
IP subnets.
M blockList.addAddress(address[, type])
Added in: v15.0.0, v14.18.0
addressstring|net.SocketAddressAn IPv4 or IPv6 address.typestringEither'ipv4'or'ipv6'. Default:'ipv4'.
Adds a rule to block the given IP address.
M blockList.addRange(start, end[, type])
Added in: v15.0.0, v14.18.0
startstring|net.SocketAddressThe starting IPv4 or IPv6 address in the range.endstring|net.SocketAddressThe ending IPv4 or IPv6 address in the range.typestringEither'ipv4'or'ipv6'. Default:'ipv4'.
Adds a rule to block a range of IP addresses from start (inclusive) to
end (inclusive).
M blockList.addSubnet(net, prefix[, type])
Added in: v15.0.0, v14.18.0
netstring|net.SocketAddressThe network IPv4 or IPv6 address.prefixnumberThe number of CIDR prefix bits. For IPv4, this must be a value between0and32. For IPv6, this must be between0and128.typestringEither'ipv4'or'ipv6'. Default:'ipv4'.
Adds a rule to block a range of IP addresses specified as a subnet mask.
M blockList.check(address[, type])
Added in: v15.0.0, v14.18.0
addressstring|net.SocketAddressThe IP address to checktypestringEither'ipv4'or'ipv6'. Default:'ipv4'.- Returns:
boolean
Returns true if the given IP address matches any of the rules added to the
BlockList.
JS
M blockList.rules
Added in: v15.0.0, v14.18.0
- Type: string[]
The list of rules added to the blocklist.
C net.SocketAddress
Added in: v15.14.0, v14.18.0
M new net.SocketAddress([options])
Added in: v15.14.0, v14.18.0
optionsObject
M socketaddress.address
Added in: v15.14.0, v14.18.0
- Type
string
M socketaddress.family
Added in: v15.14.0, v14.18.0
- Type
stringEither'ipv4'or'ipv6'.
M socketaddress.flowlabel
Added in: v15.14.0, v14.18.0
- Type
number
M socketaddress.port
Added in: v15.14.0, v14.18.0
- Type
number
C net.Server
Added in: v0.1.90
- Extends:
EventEmitter
This class is used to create a TCP or IPC server.
M new net.Server([options][, connectionListener])
optionsObjectSeenet.createServer([options][, connectionListener]).connectionListenerFunctionAutomatically set as a listener for the'connection'event.- Returns:
net.Server
net.Server is an EventEmitter with the following events:
E 'close'
Added in: v0.5.0
Emitted when the server closes. If connections exist, this event is not emitted until all connections are ended.
E 'connection'
Added in: v0.1.90
net.SocketThe connection object
Emitted when a new connection is made. socket is an instance of
net.Socket.
E 'error'
Added in: v0.1.90
Emitted when an error occurs. Unlike net.Socket, the 'close'
event will not be emitted directly following this event unless
server.close() is manually called. See the example in discussion of
server.listen().
E 'listening'
Added in: v0.1.90
Emitted when the server has been bound after calling server.listen().
E 'drop'
Added in: v18.6.0, v16.17.0
When the number of connections reaches the threshold of server.maxConnections,
the server will drop new connections and emit 'drop' event instead. If it is a
TCP server, the argument is as follows, otherwise the argument is undefined.
dataObjectThe argument passed to event listener.
M server.address()
历史
| 版本 | 更改 |
|---|---|
| v18.4.0 | The `family` property now returns a string instead of a number. |
| v18.0.0 | The `family` property now returns a number instead of a string. |
| v0.1.90 | Added in: v0.1.90 |
Returns the bound address, the address family name, and port of the server
as reported by the operating system if listening on an IP socket
(useful to find which port was assigned when getting an OS-assigned address):
{ port: 12346, family: 'IPv4', address: '127.0.0.1' }.
For a server listening on a pipe or Unix domain socket, the name is returned as a string.
JS
server.address() returns null before the 'listening' event has been
emitted or after calling server.close().
M server.close([callback])
Added in: v0.1.90
callbackFunctionCalled when the server is closed.- Returns:
net.Server
Stops the server from accepting new connections and keeps existing
connections. This function is asynchronous, the server is finally closed
when all connections are ended and the server emits a 'close' event.
The optional callback will be called once the 'close' event occurs. Unlike
that event, it will be called with an Error as its only argument if the server
was not open when it was closed.
M server.getConnections(callback)
Added in: v0.9.7
callbackFunction- Returns:
net.Server
Asynchronously get the number of concurrent connections on the server. Works when sockets were sent to forks.
Callback should take two arguments err and count.
M server.listen()
Start a server listening for connections. A net.Server can be a TCP or
an IPC server depending on what it listens to.
Possible signatures:
server.listen(handle[, backlog][, callback])server.listen(options[, callback])server.listen(path[, backlog][, callback])for IPC serversserver.listen([port[, host[, backlog]]][, callback])for TCP servers
This function is asynchronous. When the server starts listening, the
'listening' event will be emitted. The last parameter callback
will be added as a listener for the 'listening' event.
All listen() methods can take a backlog parameter to specify the maximum
length of the queue of pending connections. The actual length will be determined
by the OS through sysctl settings such as tcp_max_syn_backlog and somaxconn
on Linux. The default value of this parameter is 511 (not 512).
All net.Socket are set to SO_REUSEADDR (see socket(7) for
details).
The server.listen() method can be called again if and only if there was an
error during the first server.listen() call or server.close() has been
called. Otherwise, an ERR_SERVER_ALREADY_LISTEN error will be thrown.
One of the most common errors raised when listening is EADDRINUSE.
This happens when another server is already listening on the requested
port/path/handle. One way to handle this would be to retry
after a certain amount of time:
JS
M server.listen(handle[, backlog][, callback])
Added in: v0.5.10
handleObjectbacklognumberCommon parameter ofserver.listen()functionscallbackFunction- Returns:
net.Server
Start a server listening for connections on a given handle that has
already been bound to a port, a Unix domain socket, or a Windows named pipe.
The handle object can be either a server, a socket (anything with an
underlying _handle member), or an object with an fd member that is a
valid file descriptor.
Listening on a file descriptor is not supported on Windows.
M server.listen(options[, callback])
历史
| 版本 | 更改 |
|---|---|
| v15.6.0 | AbortSignal support was added. |
| v11.4.0 | The `ipv6Only` option is supported. |
| v0.11.14 | Added in: v0.11.14 |
optionsObjectRequired. Supports the following properties:portnumberhoststringpathstringWill be ignored ifportis specified. See Identifying paths for IPC connections.backlognumberCommon parameter ofserver.listen()functions.exclusivebooleanDefault:falsereadableAllbooleanFor IPC servers makes the pipe readable for all users. Default:false.writableAllbooleanFor IPC servers makes the pipe writable for all users. Default:false.ipv6OnlybooleanFor TCP servers, settingipv6Onlytotruewill disable dual-stack support, i.e., binding to host::won't make0.0.0.0be bound. Default:false.signalAbortSignalAn AbortSignal that may be used to close a listening server.
callbackFunctionfunctions.- Returns:
net.Server
If port is specified, it behaves the same as
server.listen([port[, host[, backlog]]][, callback]).
Otherwise, if path is specified, it behaves the same as
server.listen(path[, backlog][, callback]).
If none of them is specified, an error will be thrown.
If exclusive is false (default), then cluster workers will use the same
underlying handle, allowing connection handling duties to be shared. When
exclusive is true, the handle is not shared, and attempted port sharing
results in an error. An example which listens on an exclusive port is
shown below.
JS
When exclusive is true and the underlying handle is shared, it is
possible that several workers query a handle with different backlogs.
In this case, the first backlog passed to the master process will be used.
Starting an IPC server as root may cause the server path to be inaccessible for
unprivileged users. Using readableAll and writableAll will make the server
accessible for all users.
If the signal option is enabled, calling .abort() on the corresponding
AbortController is similar to calling .close() on the server:
JS
M server.listen(path[, backlog][, callback])
Added in: v0.1.90
pathstringPath the server should listen to. See Identifying paths for IPC connections.backlognumberCommon parameter ofserver.listen()functions.callbackFunction.- Returns:
net.Server
Start an IPC server listening for connections on the given path.
M server.listen([port[, host[, backlog]]][, callback])
Added in: v0.1.90
portnumberhoststringbacklognumberCommon parameter ofserver.listen()functions.callbackFunction.- Returns:
net.Server
Start a TCP server listening for connections on the given port and host.
If port is omitted or is 0, the operating system will assign an arbitrary
unused port, which can be retrieved by using server.address().port
after the 'listening' event has been emitted.
If host is omitted, the server will accept connections on the
unspecified IPv6 address (::) when IPv6 is available, or the
unspecified IPv4 address (0.0.0.0) otherwise.
In most operating systems, listening to the unspecified IPv6 address (::)
may cause the net.Server to also listen on the unspecified IPv4 address
(0.0.0.0).
M server.listening
Added in: v5.7.0
booleanIndicates whether or not the server is listening for connections.
M server.maxConnections
Added in: v0.2.0
Set this property to reject connections when the server's connection count gets high.
It is not recommended to use this option once a socket has been sent to a child
with child_process.fork().
M server.ref()
Added in: v0.9.1
- Returns:
net.Server
Opposite of unref(), calling ref() on a previously unrefed server will
not let the program exit if it's the only server left (the default behavior).
If the server is refed calling ref() again will have no effect.
M server.unref()
Added in: v0.9.1
- Returns:
net.Server
Calling unref() on a server will allow the program to exit if this is the only
active server in the event system. If the server is already unrefed calling
unref() again will have no effect.
C net.Socket
Added in: v0.3.4
- Extends:
stream.Duplex
This class is an abstraction of a TCP socket or a streaming IPC endpoint
(uses named pipes on Windows, and Unix domain sockets otherwise). It is also
an EventEmitter.
A net.Socket can be created by the user and used directly to interact with
a server. For example, it is returned by net.createConnection(),
so the user can use it to talk to the server.
It can also be created by Node.js and passed to the user when a connection
is received. For example, it is passed to the listeners of a
'connection' event emitted on a net.Server, so the user can use
it to interact with the client.
M new net.Socket([options])
历史
| 版本 | 更改 |
|---|---|
| v15.14.0 | AbortSignal support was added. |
| v0.3.4 | Added in: v0.3.4 |
optionsObjectAvailable options are:fdnumberIf specified, wrap around an existing socket with the given file descriptor, otherwise a new socket will be created.allowHalfOpenbooleanIf set tofalse, then the socket will automatically end the writable side when the readable side ends. Seenet.createServer()and the'end'event for details. Default:false.readablebooleanAllow reads on the socket when anfdis passed, otherwise ignored. Default:false.writablebooleanAllow writes on the socket when anfdis passed, otherwise ignored. Default:false.signalAbortSignalAn Abort signal that may be used to destroy the socket.
- Returns:
net.Socket
Creates a new socket object.
The newly created socket can be either a TCP socket or a streaming IPC
endpoint, depending on what it connect() to.
E 'close'
Added in: v0.1.90
hadErrorbooleantrueif the socket had a transmission error.
Emitted once the socket is fully closed. The argument hadError is a boolean
which says if the socket was closed due to a transmission error.
E 'connect'
Added in: v0.1.90
Emitted when a socket connection is successfully established.
See net.createConnection().
E 'data'
Added in: v0.1.90
Emitted when data is received. The argument data will be a Buffer or
String. Encoding of data is set by socket.setEncoding().
The data will be lost if there is no listener when a Socket
emits a 'data' event.
E 'drain'
Added in: v0.1.90
Emitted when the write buffer becomes empty. Can be used to throttle uploads.
See also: the return values of socket.write().
E 'end'
Added in: v0.1.90
Emitted when the other end of the socket signals the end of transmission, thus ending the readable side of the socket.
By default (allowHalfOpen is false) the socket will send an end of
transmission packet back and destroy its file descriptor once it has written out
its pending write queue. However, if allowHalfOpen is set to true, the
socket will not automatically end() its writable side,
allowing the user to write arbitrary amounts of data. The user must call
end() explicitly to close the connection (i.e. sending a
FIN packet back).
E 'error'
Added in: v0.1.90
Emitted when an error occurs. The 'close' event will be called directly
following this event.
E 'lookup'
历史
| 版本 | 更改 |
|---|---|
| v5.10.0 | The `host` parameter is supported now. |
| v0.11.3 | Added in: v0.11.3 |
Emitted after resolving the host name but before connecting. Not applicable to Unix sockets.
errError|nullThe error object. Seedns.lookup().addressstringThe IP address.familynumber|nullThe address type. Seedns.lookup().hoststringThe host name.
E 'ready'
Added in: v9.11.0
Emitted when a socket is ready to be used.
Triggered immediately after 'connect'.
E 'timeout'
Added in: v0.1.90
Emitted if the socket times out from inactivity. This is only to notify that the socket has been idle. The user must manually close the connection.
See also: socket.setTimeout().
M socket.address()
历史
| 版本 | 更改 |
|---|---|
| v18.4.0 | The `family` property now returns a string instead of a number. |
| v18.0.0 | The `family` property now returns a number instead of a string. |
| v0.1.90 | Added in: v0.1.90 |
- Returns:
Object
Returns the bound address, the address family name and port of the
socket as reported by the operating system:
{ port: 12346, family: 'IPv4', address: '127.0.0.1' }
M socket.bufferSize
Deprecated in: v14.6.0
This property shows the number of characters buffered for writing. The buffer may contain strings whose length after encoding is not yet known. So this number is only an approximation of the number of bytes in the buffer.
net.Socket has the property that socket.write() always works. This is to
help users get up and running quickly. The computer cannot always keep up
with the amount of data that is written to a socket. The network connection
simply might be too slow. Node.js will internally queue up the data written to a
socket and send it out over the wire when it is possible.
The consequence of this internal buffering is that memory may grow.
Users who experience large or growing bufferSize should attempt to
"throttle" the data flows in their program with
socket.pause() and socket.resume().
M socket.bytesRead
Added in: v0.5.3
The amount of received bytes.
M socket.bytesWritten
Added in: v0.5.3
The amount of bytes sent.
M socket.connect()
Initiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])socket.connect(path[, connectListener])for IPC connections.socket.connect(port[, host][, connectListener])for TCP connections.- Returns:
net.SocketThe socket itself.
This function is asynchronous. When the connection is established, the
'connect' event will be emitted. If there is a problem connecting,
instead of a 'connect' event, an 'error' event will be emitted with
the error passed to the 'error' listener.
The last parameter connectListener, if supplied, will be added as a listener
for the 'connect' event once.
This function should only be used for reconnecting a socket after
'close' has been emitted or otherwise it may lead to undefined
behavior.
M socket.connect(options[, connectListener])
历史
| 版本 | 更改 |
|---|---|
| v17.7.0, v16.15.0 | The `noDelay`, `keepAlive`, and `keepAliveInitialDelay` options are supported now. |
| v12.10.0 | Added `onread` option. |
| v6.0.0 | The `hints` option defaults to `0` in all cases now. Previously, in the absence of the `family` option it would default to `dns.ADDRCONFIG | dns.V4MAPPED`. |
| v5.11.0 | The `hints` option is supported now. |
| v0.1.90 | Added in: v0.1.90 |
optionsObjectconnectListenerFunctionCommon parameter ofsocket.connect()methods. Will be added as a listener for the'connect'event once.- Returns:
net.SocketThe socket itself.
Initiate a connection on a given socket. Normally this method is not needed,
the socket should be created and opened with net.createConnection(). Use
this only when implementing a custom Socket.
For TCP connections, available options are:
portnumberRequired. Port the socket should connect to.hoststringHost the socket should connect to. Default:'localhost'.localAddressstringLocal address the socket should connect from.localPortnumberLocal port the socket should connect from.familynumber: Version of IP stack. Must be4,6, or0. The value0indicates that both IPv4 and IPv6 addresses are allowed. Default:0.hintsnumberOptionaldns.lookup()hints.lookupFunctionCustom lookup function. Default:dns.lookup().noDelaybooleanIf set totrue, it disables the use of Nagle's algorithm immediately after the socket is established. Default:false.keepAlivebooleanIf set totrue, it enables keep-alive functionality on the socket immediately after the connection is established, similarly on what is done insocket.setKeepAlive([enable][, initialDelay]). Default:false.keepAliveInitialDelaynumberIf set to a positive number, it sets the initial delay before the first keepalive probe is sent on an idle socket.Default:0.
For IPC connections, available options are:
pathstringRequired. Path the client should connect to. See Identifying paths for IPC connections. If provided, the TCP-specific options above are ignored.
For both types, available options include:
onreadObjectIf specified, incoming data is stored in a singlebufferand passed to the suppliedcallbackwhen data arrives on the socket. This will cause the streaming functionality to not provide any data. The socket will emit events like'error','end', and'close'as usual. Methods likepause()andresume()will also behave as expected.bufferBuffer|Uint8Array|FunctionEither a reusable chunk of memory to use for storing incoming data or a function that returns such.callbackFunctionThis function is called for every chunk of incoming data. Two arguments are passed to it: the number of bytes written tobufferand a reference tobuffer. Returnfalsefrom this function to implicitlypause()the socket. This function will be executed in the global context.
Following is an example of a client using the onread option:
JS
M socket.connect(path[, connectListener])
pathstringPath the client should connect to. See Identifying paths for IPC connections.connectListenerFunctionCommon parameter ofsocket.connect()methods. Will be added as a listener for the'connect'event once.- Returns:
net.SocketThe socket itself.
Initiate an IPC connection on the given socket.
Alias to
socket.connect(options[, connectListener])
called with { path: path } as options.
M socket.connect(port[, host][, connectListener])
Added in: v0.1.90
portnumberPort the client should connect to.hoststringHost the client should connect to.connectListenerFunctionCommon parameter ofsocket.connect()methods. Will be added as a listener for the'connect'event once.- Returns:
net.SocketThe socket itself.
Initiate a TCP connection on the given socket.
Alias to
socket.connect(options[, connectListener])
called with {port: port, host: host} as options.
M socket.connecting
Added in: v6.1.0
If true,
socket.connect(options[, connectListener]) was
called and has not yet finished. It will stay true until the socket becomes
connected, then it is set to false and the 'connect' event is emitted. Note
that the
socket.connect(options[, connectListener])
callback is a listener for the 'connect' event.
M socket.destroy([error])
Added in: v0.1.90
errorObject- Returns:
net.Socket
Ensures that no more I/O activity happens on this socket. Destroys the stream and closes the connection.
See writable.destroy() for further details.
M socket.destroyed
booleanIndicates if the connection is destroyed or not. Once a connection is destroyed no further data can be transferred using it.
See writable.destroyed for further details.
M socket.end([data[, encoding]][, callback])
Added in: v0.1.90
datastring|Buffer|Uint8ArrayencodingstringOnly used when data isstring. Default:'utf8'.callbackFunctionOptional callback for when the socket is finished.- Returns:
net.SocketThe socket itself.
Half-closes the socket. i.e., it sends a FIN packet. It is possible the server will still send some data.
See writable.end() for further details.
M socket.localAddress
Added in: v0.9.6
The string representation of the local IP address the remote client is
connecting on. For example, in a server listening on '0.0.0.0', if a client
connects on '192.168.1.1', the value of socket.localAddress would be
'192.168.1.1'.
M socket.localPort
Added in: v0.9.6
The numeric representation of the local port. For example, 80 or 21.
M socket.localFamily
Added in: v18.8.0, v16.18.0
The string representation of the local IP family. 'IPv4' or 'IPv6'.
M socket.pause()
- Returns:
net.SocketThe socket itself.
Pauses the reading of data. That is, 'data' events will not be emitted.
Useful to throttle back an upload.
M socket.pending
Added in: v11.2.0, v10.16.0
This is true if the socket is not connected yet, either because .connect()
has not yet been called or because it is still in the process of connecting
(see socket.connecting).
M socket.ref()
Added in: v0.9.1
- Returns:
net.SocketThe socket itself.
Opposite of unref(), calling ref() on a previously unrefed socket will
not let the program exit if it's the only socket left (the default behavior).
If the socket is refed calling ref again will have no effect.
M socket.remoteAddress
Added in: v0.5.10
The string representation of the remote IP address. For example,
'74.125.127.100' or '2001:4860:a005::68'. Value may be undefined if
the socket is destroyed (for example, if the client disconnected).
M socket.remoteFamily
Added in: v0.11.14
The string representation of the remote IP family. 'IPv4' or 'IPv6'.
M socket.remotePort
Added in: v0.5.10
The numeric representation of the remote port. For example, 80 or 21.
M socket.resetAndDestroy()
Added in: v18.3.0, v16.17.0
- Returns:
net.Socket
Close the TCP connection by sending an RST packet and destroy the stream.
If this TCP socket is in connecting status, it will send an RST packet and destroy this TCP socket once it is connected.
Otherwise, it will call socket.destroy with an ERR_SOCKET_CLOSED Error.
If this is not a TCP socket (for example, a pipe), calling this method will immediately throw an ERR_INVALID_HANDLE_TYPE Error.
M socket.resume()
- Returns:
net.SocketThe socket itself.
Resumes reading after a call to socket.pause().
M socket.setEncoding([encoding])
Added in: v0.1.90
encodingstring- Returns:
net.SocketThe socket itself.
Set the encoding for the socket as a Readable Stream. See
readable.setEncoding() for more information.
M socket.setKeepAlive([enable][, initialDelay])
历史
| 版本 | 更改 |
|---|---|
| v13.12.0, v12.17.0 | New defaults for `TCP_KEEPCNT` and `TCP_KEEPINTVL` socket options were added. |
| v0.1.92 | Added in: v0.1.92 |
enablebooleanDefault:falseinitialDelaynumberDefault:0- Returns:
net.SocketThe socket itself.
Enable/disable keep-alive functionality, and optionally set the initial delay before the first keepalive probe is sent on an idle socket.
Set initialDelay (in milliseconds) to set the delay between the last
data packet received and the first keepalive probe. Setting 0 for
initialDelay will leave the value unchanged from the default
(or previous) setting.
Enabling the keep-alive functionality will set the following socket options:
SO_KEEPALIVE=1TCP_KEEPIDLE=initialDelayTCP_KEEPCNT=10TCP_KEEPINTVL=1
M socket.setNoDelay([noDelay])
Added in: v0.1.90
noDelaybooleanDefault:true- Returns:
net.SocketThe socket itself.
Enable/disable the use of Nagle's algorithm.
When a TCP connection is created, it will have Nagle's algorithm enabled.
Nagle's algorithm delays data before it is sent via the network. It attempts to optimize throughput at the expense of latency.
Passing true for noDelay or not passing an argument will disable Nagle's
algorithm for the socket. Passing false for noDelay will enable Nagle's
algorithm.
M socket.setTimeout(timeout[, callback])
历史
| 版本 | 更改 |
|---|---|
| v18.0.0 | Passing an invalid callback to the `callback` argument now throws `ERR_INVALID_ARG_TYPE` instead of `ERR_INVALID_CALLBACK`. |
| v0.1.90 | Added in: v0.1.90 |
timeoutnumbercallbackFunction- Returns:
net.SocketThe socket itself.
Sets the socket to timeout after timeout milliseconds of inactivity on
the socket. By default net.Socket do not have a timeout.
When an idle timeout is triggered the socket will receive a 'timeout'
event but the connection will not be severed. The user must manually call
socket.end() or socket.destroy() to end the connection.
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If timeout is 0, then the existing idle timeout is disabled.
The optional callback parameter will be added as a one-time listener for the
'timeout' event.
M socket.timeout
Added in: v10.7.0
The socket timeout in milliseconds as set by socket.setTimeout().
It is undefined if a timeout has not been set.
M socket.unref()
Added in: v0.9.1
- Returns:
net.SocketThe socket itself.
Calling unref() on a socket will allow the program to exit if this is the only
active socket in the event system. If the socket is already unrefed calling
unref() again will have no effect.
M socket.write(data[, encoding][, callback])
Added in: v0.1.90
datastring|Buffer|Uint8ArrayencodingstringOnly used when data isstring. Default:utf8.callbackFunction- Returns:
boolean
Sends data on the socket. The second parameter specifies the encoding in the case of a string. It defaults to UTF8 encoding.
Returns true if the entire data was flushed successfully to the kernel
buffer. Returns false if all or part of the data was queued in user memory.
'drain' will be emitted when the buffer is again free.
The optional callback parameter will be executed when the data is finally
written out, which may not be immediately.
See Writable stream write() method for more
information.
M socket.readyState
Added in: v0.5.0
This property represents the state of the connection as a string.
- If the stream is connecting
socket.readyStateisopening. - If the stream is readable and writable, it is
open. - If the stream is readable and not writable, it is
readOnly. - If the stream is not readable and writable, it is
writeOnly.
M net.connect()
Aliases to
net.createConnection().
Possible signatures:
net.connect(options[, connectListener])net.connect(path[, connectListener])for IPC connections.net.connect(port[, host][, connectListener])for TCP connections.
M net.connect(options[, connectListener])
Added in: v0.7.0
optionsObjectconnectListenerFunction- Returns:
net.Socket
Alias to
net.createConnection(options[, connectListener]).
M net.connect(path[, connectListener])
Added in: v0.1.90
pathstringconnectListenerFunction- Returns:
net.Socket
Alias to
net.createConnection(path[, connectListener]).
M net.connect(port[, host][, connectListener])
Added in: v0.1.90
portnumberhoststringconnectListenerFunction- Returns:
net.Socket
Alias to
net.createConnection(port[, host][, connectListener]).
M net.createConnection()
A factory function, which creates a new net.Socket,
immediately initiates connection with socket.connect(),
then returns the net.Socket that starts the connection.
When the connection is established, a 'connect' event will be emitted
on the returned socket. The last parameter connectListener, if supplied,
will be added as a listener for the 'connect' event once.
Possible signatures:
net.createConnection(options[, connectListener])net.createConnection(path[, connectListener])for IPC connections.net.createConnection(port[, host][, connectListener])for TCP connections.
The net.connect() function is an alias to this function.
M net.createConnection(options[, connectListener])
Added in: v0.1.90
optionsObjectRequired. Will be passed to both thenew net.Socket([options])call and thesocket.connect(options[, connectListener])method.connectListenerFunctionCommon parameter of thenet.createConnection()functions. If supplied, will be added as a listener for the'connect'event on the returned socket once.- Returns:
net.SocketThe newly created socket used to start the connection.
For available options, see
new net.Socket([options])
and socket.connect(options[, connectListener]).
Additional options:
timeoutnumberIf set, will be used to callsocket.setTimeout(timeout)after the socket is created, but before it starts the connection.
Following is an example of a client of the echo server described
in the net.createServer() section:
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To connect on the socket /tmp/echo.sock:
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M net.createConnection(path[, connectListener])
Added in: v0.1.90
pathstringPath the socket should connect to. Will be passed tosocket.connect(path[, connectListener]). See Identifying paths for IPC connections.connectListenerFunctionCommon parameter of thenet.createConnection()functions, an "once" listener for the'connect'event on the initiating socket. Will be passed tosocket.connect(path[, connectListener]).- Returns:
net.SocketThe newly created socket used to start the connection.
Initiates an IPC connection.
This function creates a new net.Socket with all options set to default,
immediately initiates connection with
socket.connect(path[, connectListener]),
then returns the net.Socket that starts the connection.
M net.createConnection(port[, host][, connectListener])
Added in: v0.1.90
portnumberPort the socket should connect to. Will be passed tosocket.connect(port[, host][, connectListener]).hoststringHost the socket should connect to. Will be passed tosocket.connect(port[, host][, connectListener]). Default:'localhost'.connectListenerFunctionCommon parameter of thenet.createConnection()functions, an "once" listener for the'connect'event on the initiating socket. Will be passed tosocket.connect(port[, host][, connectListener]).- Returns:
net.SocketThe newly created socket used to start the connection.
Initiates a TCP connection.
This function creates a new net.Socket with all options set to default,
immediately initiates connection with
socket.connect(port[, host][, connectListener]),
then returns the net.Socket that starts the connection.
M net.createServer([options][, connectionListener])
历史
| 版本 | 更改 |
|---|---|
| v17.7.0, v16.15.0 | The `noDelay`, `keepAlive`, and `keepAliveInitialDelay` options are supported now. |
| v0.5.0 | Added in: v0.5.0 |
optionsObjectallowHalfOpenbooleanIf set tofalse, then the socket will automatically end the writable side when the readable side ends. Default:false.pauseOnConnectbooleanIndicates whether the socket should be paused on incoming connections. Default:false.noDelaybooleanIf set totrue, it disables the use of Nagle's algorithm immediately after a new incoming connection is received. Default:false.keepAlivebooleanIf set totrue, it enables keep-alive functionality on the socket immediately after a new incoming connection is received, similarly on what is done insocket.setKeepAlive([enable][, initialDelay]). Default:false.keepAliveInitialDelaynumberIf set to a positive number, it sets the initial delay before the first keepalive probe is sent on an idle socket.Default:0.
connectionListenerFunctionAutomatically set as a listener for the'connection'event.Returns:
net.Server
Creates a new TCP or IPC server.
If allowHalfOpen is set to true, when the other end of the socket
signals the end of transmission, the server will only send back the end of
transmission when socket.end() is explicitly called. For example, in the
context of TCP, when a FIN packed is received, a FIN packed is sent
back only when socket.end() is explicitly called. Until then the
connection is half-closed (non-readable but still writable). See 'end'
event and RFC 1122 (section 4.2.2.13) for more information.
If pauseOnConnect is set to true, then the socket associated with each
incoming connection will be paused, and no data will be read from its handle.
This allows connections to be passed between processes without any data being
read by the original process. To begin reading data from a paused socket, call
socket.resume().
The server can be a TCP server or an IPC server, depending on what it
listen() to.
Here is an example of a TCP echo server which listens for connections on port 8124:
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Test this by using telnet:
BASH
To listen on the socket /tmp/echo.sock:
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Use nc to connect to a Unix domain socket server:
BASH
M net.isIP(input)
Added in: v0.3.0
Returns 6 if input is an IPv6 address. Returns 4 if input is an IPv4
address in dot-decimal notation with no leading zeroes. Otherwise, returns
0.
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M net.isIPv4(input)
Added in: v0.3.0
Returns true if input is an IPv4 address in dot-decimal notation with no
leading zeroes. Otherwise, returns false.
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M net.isIPv6(input)
Added in: v0.3.0
Returns true if input is an IPv6 address. Otherwise, returns false.
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