Net
目录
- IPC support
- Class: net.BlockList
- Class: net.SocketAddress
- Class: net.Server
- Class: net.Socket
- new net.Socket([options])
- Event: 'close'
- Event: 'connect'
- Event: 'data'
- Event: 'drain'
- Event: 'end'
- Event: 'error'
- Event: 'lookup'
- Event: 'ready'
- Event: 'timeout'
- socket.address()
- socket.bufferSize
- socket.bytesRead
- socket.bytesWritten
- socket.connect()
- socket.connecting
- socket.destroy([error])
- socket.destroyed
- socket.end([data[, encoding]][, callback])
- socket.localAddress
- socket.localPort
- socket.localFamily
- socket.pause()
- socket.pending
- socket.ref()
- socket.remoteAddress
- socket.remoteFamily
- socket.remotePort
- socket.resetAndDestroy()
- socket.resume()
- socket.setEncoding([encoding])
- socket.setKeepAlive([enable][, initialDelay])
- socket.setNoDelay([noDelay])
- socket.setTimeout(timeout[, callback])
- socket.timeout
- socket.unref()
- socket.write(data[, encoding][, callback])
- socket.readyState
- net.connect()
- net.createConnection()
- net.createServer([options][, connectionListener])
- net.isIP(input)
- net.isIPv4(input)
- net.isIPv6(input)
Added in: v0.10.0
源代码: lib/net.js
The node:net
module provides an asynchronous network API for creating stream-based
TCP or IPC servers (net.createServer()
) and clients
(net.createConnection()
).
It can be accessed using:
JS
IPC support
The node:net
module supports IPC with named pipes on Windows, and Unix domain
sockets on other operating systems.
Identifying paths for IPC connections
net.connect()
, net.createConnection()
, server.listen()
, and
socket.connect()
take a path
parameter to identify IPC endpoints.
On Unix, the local domain is also known as the Unix domain. The path is a
filesystem pathname. It gets truncated to an OS-dependent length of
sizeof(sockaddr_un.sun_path) - 1
. Typical values are 107 bytes on Linux and
103 bytes on macOS. If a Node.js API abstraction creates the Unix domain socket,
it will unlink the Unix domain socket as well. For example,
net.createServer()
may create a Unix domain socket and
server.close()
will unlink it. But if a user creates the Unix domain
socket outside of these abstractions, the user will need to remove it. The same
applies when a Node.js API creates a Unix domain socket but the program then
crashes. In short, a Unix domain socket will be visible in the filesystem and
will persist until unlinked.
On Windows, the local domain is implemented using a named pipe. The path must
refer to an entry in \\?\pipe\
or \\.\pipe\
. Any characters are permitted,
but the latter may do some processing of pipe names, such as resolving ..
sequences. Despite how it might look, the pipe namespace is flat. Pipes will
not persist. They are removed when the last reference to them is closed.
Unlike Unix domain sockets, Windows will close and remove the pipe when the
owning process exits.
JavaScript string escaping requires paths to be specified with extra backslash escaping such as:
JS
C net.BlockList
Added in: v15.0.0, v14.18.0
The BlockList
object can be used with some network APIs to specify rules for
disabling inbound or outbound access to specific IP addresses, IP ranges, or
IP subnets.
M blockList.addAddress(address[, type])
Added in: v15.0.0, v14.18.0
address
string
|net.SocketAddress
An IPv4 or IPv6 address.type
string
Either'ipv4'
or'ipv6'
. Default:'ipv4'
.
Adds a rule to block the given IP address.
M blockList.addRange(start, end[, type])
Added in: v15.0.0, v14.18.0
start
string
|net.SocketAddress
The starting IPv4 or IPv6 address in the range.end
string
|net.SocketAddress
The ending IPv4 or IPv6 address in the range.type
string
Either'ipv4'
or'ipv6'
. Default:'ipv4'
.
Adds a rule to block a range of IP addresses from start
(inclusive) to
end
(inclusive).
M blockList.addSubnet(net, prefix[, type])
Added in: v15.0.0, v14.18.0
net
string
|net.SocketAddress
The network IPv4 or IPv6 address.prefix
number
The number of CIDR prefix bits. For IPv4, this must be a value between0
and32
. For IPv6, this must be between0
and128
.type
string
Either'ipv4'
or'ipv6'
. Default:'ipv4'
.
Adds a rule to block a range of IP addresses specified as a subnet mask.
M blockList.check(address[, type])
Added in: v15.0.0, v14.18.0
address
string
|net.SocketAddress
The IP address to checktype
string
Either'ipv4'
or'ipv6'
. Default:'ipv4'
.- Returns:
boolean
Returns true
if the given IP address matches any of the rules added to the
BlockList
.
JS
M blockList.rules
Added in: v15.0.0, v14.18.0
- Type: string[]
The list of rules added to the blocklist.
C net.SocketAddress
Added in: v15.14.0, v14.18.0
M new net.SocketAddress([options])
Added in: v15.14.0, v14.18.0
options
Object
M socketaddress.address
Added in: v15.14.0, v14.18.0
- Type
string
M socketaddress.family
Added in: v15.14.0, v14.18.0
- Type
string
Either'ipv4'
or'ipv6'
.
M socketaddress.flowlabel
Added in: v15.14.0, v14.18.0
- Type
number
M socketaddress.port
Added in: v15.14.0, v14.18.0
- Type
number
C net.Server
Added in: v0.1.90
- Extends:
EventEmitter
This class is used to create a TCP or IPC server.
M new net.Server([options][, connectionListener])
options
Object
Seenet.createServer([options][, connectionListener])
.connectionListener
Function
Automatically set as a listener for the'connection'
event.- Returns:
net.Server
net.Server
is an EventEmitter
with the following events:
E 'close'
Added in: v0.5.0
Emitted when the server closes. If connections exist, this event is not emitted until all connections are ended.
E 'connection'
Added in: v0.1.90
net.Socket
The connection object
Emitted when a new connection is made. socket
is an instance of
net.Socket
.
E 'error'
Added in: v0.1.90
Emitted when an error occurs. Unlike net.Socket
, the 'close'
event will not be emitted directly following this event unless
server.close()
is manually called. See the example in discussion of
server.listen()
.
E 'listening'
Added in: v0.1.90
Emitted when the server has been bound after calling server.listen()
.
E 'drop'
Added in: v18.6.0, v16.17.0
When the number of connections reaches the threshold of server.maxConnections
,
the server will drop new connections and emit 'drop'
event instead. If it is a
TCP server, the argument is as follows, otherwise the argument is undefined
.
data
Object
The argument passed to event listener.
M server.address()
历史
版本 | 更改 |
---|---|
v18.4.0 | The `family` property now returns a string instead of a number. |
v18.0.0 | The `family` property now returns a number instead of a string. |
v0.1.90 | Added in: v0.1.90 |
Returns the bound address
, the address family
name, and port
of the server
as reported by the operating system if listening on an IP socket
(useful to find which port was assigned when getting an OS-assigned address):
{ port: 12346, family: 'IPv4', address: '127.0.0.1' }
.
For a server listening on a pipe or Unix domain socket, the name is returned as a string.
JS
server.address()
returns null
before the 'listening'
event has been
emitted or after calling server.close()
.
M server.close([callback])
Added in: v0.1.90
callback
Function
Called when the server is closed.- Returns:
net.Server
Stops the server from accepting new connections and keeps existing
connections. This function is asynchronous, the server is finally closed
when all connections are ended and the server emits a 'close'
event.
The optional callback
will be called once the 'close'
event occurs. Unlike
that event, it will be called with an Error
as its only argument if the server
was not open when it was closed.
M server.getConnections(callback)
Added in: v0.9.7
callback
Function
- Returns:
net.Server
Asynchronously get the number of concurrent connections on the server. Works when sockets were sent to forks.
Callback should take two arguments err
and count
.
M server.listen()
Start a server listening for connections. A net.Server
can be a TCP or
an IPC server depending on what it listens to.
Possible signatures:
server.listen(handle[, backlog][, callback])
server.listen(options[, callback])
server.listen(path[, backlog][, callback])
for IPC serversserver.listen([port[, host[, backlog]]][, callback])
for TCP servers
This function is asynchronous. When the server starts listening, the
'listening'
event will be emitted. The last parameter callback
will be added as a listener for the 'listening'
event.
All listen()
methods can take a backlog
parameter to specify the maximum
length of the queue of pending connections. The actual length will be determined
by the OS through sysctl settings such as tcp_max_syn_backlog
and somaxconn
on Linux. The default value of this parameter is 511 (not 512).
All net.Socket
are set to SO_REUSEADDR
(see socket(7)
for
details).
The server.listen()
method can be called again if and only if there was an
error during the first server.listen()
call or server.close()
has been
called. Otherwise, an ERR_SERVER_ALREADY_LISTEN
error will be thrown.
One of the most common errors raised when listening is EADDRINUSE
.
This happens when another server is already listening on the requested
port
/path
/handle
. One way to handle this would be to retry
after a certain amount of time:
JS
M server.listen(handle[, backlog][, callback])
Added in: v0.5.10
handle
Object
backlog
number
Common parameter ofserver.listen()
functionscallback
Function
- Returns:
net.Server
Start a server listening for connections on a given handle
that has
already been bound to a port, a Unix domain socket, or a Windows named pipe.
The handle
object can be either a server, a socket (anything with an
underlying _handle
member), or an object with an fd
member that is a
valid file descriptor.
Listening on a file descriptor is not supported on Windows.
M server.listen(options[, callback])
历史
版本 | 更改 |
---|---|
v15.6.0 | AbortSignal support was added. |
v11.4.0 | The `ipv6Only` option is supported. |
v0.11.14 | Added in: v0.11.14 |
options
Object
Required. Supports the following properties:port
number
host
string
path
string
Will be ignored ifport
is specified. See Identifying paths for IPC connections.backlog
number
Common parameter ofserver.listen()
functions.exclusive
boolean
Default:false
readableAll
boolean
For IPC servers makes the pipe readable for all users. Default:false
.writableAll
boolean
For IPC servers makes the pipe writable for all users. Default:false
.ipv6Only
boolean
For TCP servers, settingipv6Only
totrue
will disable dual-stack support, i.e., binding to host::
won't make0.0.0.0
be bound. Default:false
.signal
AbortSignal
An AbortSignal that may be used to close a listening server.
callback
Function
functions.- Returns:
net.Server
If port
is specified, it behaves the same as
server.listen([port[, host[, backlog]]][, callback])
.
Otherwise, if path
is specified, it behaves the same as
server.listen(path[, backlog][, callback])
.
If none of them is specified, an error will be thrown.
If exclusive
is false
(default), then cluster workers will use the same
underlying handle, allowing connection handling duties to be shared. When
exclusive
is true
, the handle is not shared, and attempted port sharing
results in an error. An example which listens on an exclusive port is
shown below.
JS
When exclusive
is true
and the underlying handle is shared, it is
possible that several workers query a handle with different backlogs.
In this case, the first backlog
passed to the master process will be used.
Starting an IPC server as root may cause the server path to be inaccessible for
unprivileged users. Using readableAll
and writableAll
will make the server
accessible for all users.
If the signal
option is enabled, calling .abort()
on the corresponding
AbortController
is similar to calling .close()
on the server:
JS
M server.listen(path[, backlog][, callback])
Added in: v0.1.90
path
string
Path the server should listen to. See Identifying paths for IPC connections.backlog
number
Common parameter ofserver.listen()
functions.callback
Function
.- Returns:
net.Server
Start an IPC server listening for connections on the given path
.
M server.listen([port[, host[, backlog]]][, callback])
Added in: v0.1.90
port
number
host
string
backlog
number
Common parameter ofserver.listen()
functions.callback
Function
.- Returns:
net.Server
Start a TCP server listening for connections on the given port
and host
.
If port
is omitted or is 0, the operating system will assign an arbitrary
unused port, which can be retrieved by using server.address().port
after the 'listening'
event has been emitted.
If host
is omitted, the server will accept connections on the
unspecified IPv6 address (::
) when IPv6 is available, or the
unspecified IPv4 address (0.0.0.0
) otherwise.
In most operating systems, listening to the unspecified IPv6 address (::
)
may cause the net.Server
to also listen on the unspecified IPv4 address
(0.0.0.0
).
M server.listening
Added in: v5.7.0
boolean
Indicates whether or not the server is listening for connections.
M server.maxConnections
Added in: v0.2.0
Set this property to reject connections when the server's connection count gets high.
It is not recommended to use this option once a socket has been sent to a child
with child_process.fork()
.
M server.ref()
Added in: v0.9.1
- Returns:
net.Server
Opposite of unref()
, calling ref()
on a previously unref
ed server will
not let the program exit if it's the only server left (the default behavior).
If the server is ref
ed calling ref()
again will have no effect.
M server.unref()
Added in: v0.9.1
- Returns:
net.Server
Calling unref()
on a server will allow the program to exit if this is the only
active server in the event system. If the server is already unref
ed calling
unref()
again will have no effect.
C net.Socket
Added in: v0.3.4
- Extends:
stream.Duplex
This class is an abstraction of a TCP socket or a streaming IPC endpoint
(uses named pipes on Windows, and Unix domain sockets otherwise). It is also
an EventEmitter
.
A net.Socket
can be created by the user and used directly to interact with
a server. For example, it is returned by net.createConnection()
,
so the user can use it to talk to the server.
It can also be created by Node.js and passed to the user when a connection
is received. For example, it is passed to the listeners of a
'connection'
event emitted on a net.Server
, so the user can use
it to interact with the client.
M new net.Socket([options])
历史
版本 | 更改 |
---|---|
v15.14.0 | AbortSignal support was added. |
v0.3.4 | Added in: v0.3.4 |
options
Object
Available options are:fd
number
If specified, wrap around an existing socket with the given file descriptor, otherwise a new socket will be created.allowHalfOpen
boolean
If set tofalse
, then the socket will automatically end the writable side when the readable side ends. Seenet.createServer()
and the'end'
event for details. Default:false
.readable
boolean
Allow reads on the socket when anfd
is passed, otherwise ignored. Default:false
.writable
boolean
Allow writes on the socket when anfd
is passed, otherwise ignored. Default:false
.signal
AbortSignal
An Abort signal that may be used to destroy the socket.
- Returns:
net.Socket
Creates a new socket object.
The newly created socket can be either a TCP socket or a streaming IPC
endpoint, depending on what it connect()
to.
E 'close'
Added in: v0.1.90
hadError
boolean
true
if the socket had a transmission error.
Emitted once the socket is fully closed. The argument hadError
is a boolean
which says if the socket was closed due to a transmission error.
E 'connect'
Added in: v0.1.90
Emitted when a socket connection is successfully established.
See net.createConnection()
.
E 'data'
Added in: v0.1.90
Emitted when data is received. The argument data
will be a Buffer
or
String
. Encoding of data is set by socket.setEncoding()
.
The data will be lost if there is no listener when a Socket
emits a 'data'
event.
E 'drain'
Added in: v0.1.90
Emitted when the write buffer becomes empty. Can be used to throttle uploads.
See also: the return values of socket.write()
.
E 'end'
Added in: v0.1.90
Emitted when the other end of the socket signals the end of transmission, thus ending the readable side of the socket.
By default (allowHalfOpen
is false
) the socket will send an end of
transmission packet back and destroy its file descriptor once it has written out
its pending write queue. However, if allowHalfOpen
is set to true
, the
socket will not automatically end()
its writable side,
allowing the user to write arbitrary amounts of data. The user must call
end()
explicitly to close the connection (i.e. sending a
FIN packet back).
E 'error'
Added in: v0.1.90
Emitted when an error occurs. The 'close'
event will be called directly
following this event.
E 'lookup'
历史
版本 | 更改 |
---|---|
v5.10.0 | The `host` parameter is supported now. |
v0.11.3 | Added in: v0.11.3 |
Emitted after resolving the host name but before connecting. Not applicable to Unix sockets.
err
Error
|null
The error object. Seedns.lookup()
.address
string
The IP address.family
number
|null
The address type. Seedns.lookup()
.host
string
The host name.
E 'ready'
Added in: v9.11.0
Emitted when a socket is ready to be used.
Triggered immediately after 'connect'
.
E 'timeout'
Added in: v0.1.90
Emitted if the socket times out from inactivity. This is only to notify that the socket has been idle. The user must manually close the connection.
See also: socket.setTimeout()
.
M socket.address()
历史
版本 | 更改 |
---|---|
v18.4.0 | The `family` property now returns a string instead of a number. |
v18.0.0 | The `family` property now returns a number instead of a string. |
v0.1.90 | Added in: v0.1.90 |
- Returns:
Object
Returns the bound address
, the address family
name and port
of the
socket as reported by the operating system:
{ port: 12346, family: 'IPv4', address: '127.0.0.1' }
M socket.bufferSize
Deprecated in: v14.6.0
This property shows the number of characters buffered for writing. The buffer may contain strings whose length after encoding is not yet known. So this number is only an approximation of the number of bytes in the buffer.
net.Socket
has the property that socket.write()
always works. This is to
help users get up and running quickly. The computer cannot always keep up
with the amount of data that is written to a socket. The network connection
simply might be too slow. Node.js will internally queue up the data written to a
socket and send it out over the wire when it is possible.
The consequence of this internal buffering is that memory may grow.
Users who experience large or growing bufferSize
should attempt to
"throttle" the data flows in their program with
socket.pause()
and socket.resume()
.
M socket.bytesRead
Added in: v0.5.3
The amount of received bytes.
M socket.bytesWritten
Added in: v0.5.3
The amount of bytes sent.
M socket.connect()
Initiate a connection on a given socket.
Possible signatures:
socket.connect(options[, connectListener])
socket.connect(path[, connectListener])
for IPC connections.socket.connect(port[, host][, connectListener])
for TCP connections.- Returns:
net.Socket
The socket itself.
This function is asynchronous. When the connection is established, the
'connect'
event will be emitted. If there is a problem connecting,
instead of a 'connect'
event, an 'error'
event will be emitted with
the error passed to the 'error'
listener.
The last parameter connectListener
, if supplied, will be added as a listener
for the 'connect'
event once.
This function should only be used for reconnecting a socket after
'close'
has been emitted or otherwise it may lead to undefined
behavior.
M socket.connect(options[, connectListener])
历史
版本 | 更改 |
---|---|
v17.7.0, v16.15.0 | The `noDelay`, `keepAlive`, and `keepAliveInitialDelay` options are supported now. |
v12.10.0 | Added `onread` option. |
v6.0.0 | The `hints` option defaults to `0` in all cases now. Previously, in the absence of the `family` option it would default to `dns.ADDRCONFIG | dns.V4MAPPED`. |
v5.11.0 | The `hints` option is supported now. |
v0.1.90 | Added in: v0.1.90 |
options
Object
connectListener
Function
Common parameter ofsocket.connect()
methods. Will be added as a listener for the'connect'
event once.- Returns:
net.Socket
The socket itself.
Initiate a connection on a given socket. Normally this method is not needed,
the socket should be created and opened with net.createConnection()
. Use
this only when implementing a custom Socket.
For TCP connections, available options
are:
port
number
Required. Port the socket should connect to.host
string
Host the socket should connect to. Default:'localhost'
.localAddress
string
Local address the socket should connect from.localPort
number
Local port the socket should connect from.family
number
: Version of IP stack. Must be4
,6
, or0
. The value0
indicates that both IPv4 and IPv6 addresses are allowed. Default:0
.hints
number
Optionaldns.lookup()
hints.lookup
Function
Custom lookup function. Default:dns.lookup()
.noDelay
boolean
If set totrue
, it disables the use of Nagle's algorithm immediately after the socket is established. Default:false
.keepAlive
boolean
If set totrue
, it enables keep-alive functionality on the socket immediately after the connection is established, similarly on what is done insocket.setKeepAlive([enable][, initialDelay])
. Default:false
.keepAliveInitialDelay
number
If set to a positive number, it sets the initial delay before the first keepalive probe is sent on an idle socket.Default:0
.
For IPC connections, available options
are:
path
string
Required. Path the client should connect to. See Identifying paths for IPC connections. If provided, the TCP-specific options above are ignored.
For both types, available options
include:
onread
Object
If specified, incoming data is stored in a singlebuffer
and passed to the suppliedcallback
when data arrives on the socket. This will cause the streaming functionality to not provide any data. The socket will emit events like'error'
,'end'
, and'close'
as usual. Methods likepause()
andresume()
will also behave as expected.buffer
Buffer
|Uint8Array
|Function
Either a reusable chunk of memory to use for storing incoming data or a function that returns such.callback
Function
This function is called for every chunk of incoming data. Two arguments are passed to it: the number of bytes written tobuffer
and a reference tobuffer
. Returnfalse
from this function to implicitlypause()
the socket. This function will be executed in the global context.
Following is an example of a client using the onread
option:
JS
M socket.connect(path[, connectListener])
path
string
Path the client should connect to. See Identifying paths for IPC connections.connectListener
Function
Common parameter ofsocket.connect()
methods. Will be added as a listener for the'connect'
event once.- Returns:
net.Socket
The socket itself.
Initiate an IPC connection on the given socket.
Alias to
socket.connect(options[, connectListener])
called with { path: path }
as options
.
M socket.connect(port[, host][, connectListener])
Added in: v0.1.90
port
number
Port the client should connect to.host
string
Host the client should connect to.connectListener
Function
Common parameter ofsocket.connect()
methods. Will be added as a listener for the'connect'
event once.- Returns:
net.Socket
The socket itself.
Initiate a TCP connection on the given socket.
Alias to
socket.connect(options[, connectListener])
called with {port: port, host: host}
as options
.
M socket.connecting
Added in: v6.1.0
If true
,
socket.connect(options[, connectListener])
was
called and has not yet finished. It will stay true
until the socket becomes
connected, then it is set to false
and the 'connect'
event is emitted. Note
that the
socket.connect(options[, connectListener])
callback is a listener for the 'connect'
event.
M socket.destroy([error])
Added in: v0.1.90
error
Object
- Returns:
net.Socket
Ensures that no more I/O activity happens on this socket. Destroys the stream and closes the connection.
See writable.destroy()
for further details.
M socket.destroyed
boolean
Indicates if the connection is destroyed or not. Once a connection is destroyed no further data can be transferred using it.
See writable.destroyed
for further details.
M socket.end([data[, encoding]][, callback])
Added in: v0.1.90
data
string
|Buffer
|Uint8Array
encoding
string
Only used when data isstring
. Default:'utf8'
.callback
Function
Optional callback for when the socket is finished.- Returns:
net.Socket
The socket itself.
Half-closes the socket. i.e., it sends a FIN packet. It is possible the server will still send some data.
See writable.end()
for further details.
M socket.localAddress
Added in: v0.9.6
The string representation of the local IP address the remote client is
connecting on. For example, in a server listening on '0.0.0.0'
, if a client
connects on '192.168.1.1'
, the value of socket.localAddress
would be
'192.168.1.1'
.
M socket.localPort
Added in: v0.9.6
The numeric representation of the local port. For example, 80
or 21
.
M socket.localFamily
Added in: v18.8.0, v16.18.0
The string representation of the local IP family. 'IPv4'
or 'IPv6'
.
M socket.pause()
- Returns:
net.Socket
The socket itself.
Pauses the reading of data. That is, 'data'
events will not be emitted.
Useful to throttle back an upload.
M socket.pending
Added in: v11.2.0, v10.16.0
This is true
if the socket is not connected yet, either because .connect()
has not yet been called or because it is still in the process of connecting
(see socket.connecting
).
M socket.ref()
Added in: v0.9.1
- Returns:
net.Socket
The socket itself.
Opposite of unref()
, calling ref()
on a previously unref
ed socket will
not let the program exit if it's the only socket left (the default behavior).
If the socket is ref
ed calling ref
again will have no effect.
M socket.remoteAddress
Added in: v0.5.10
The string representation of the remote IP address. For example,
'74.125.127.100'
or '2001:4860:a005::68'
. Value may be undefined
if
the socket is destroyed (for example, if the client disconnected).
M socket.remoteFamily
Added in: v0.11.14
The string representation of the remote IP family. 'IPv4'
or 'IPv6'
.
M socket.remotePort
Added in: v0.5.10
The numeric representation of the remote port. For example, 80
or 21
.
M socket.resetAndDestroy()
Added in: v18.3.0, v16.17.0
- Returns:
net.Socket
Close the TCP connection by sending an RST packet and destroy the stream.
If this TCP socket is in connecting status, it will send an RST packet and destroy this TCP socket once it is connected.
Otherwise, it will call socket.destroy
with an ERR_SOCKET_CLOSED
Error.
If this is not a TCP socket (for example, a pipe), calling this method will immediately throw an ERR_INVALID_HANDLE_TYPE
Error.
M socket.resume()
- Returns:
net.Socket
The socket itself.
Resumes reading after a call to socket.pause()
.
M socket.setEncoding([encoding])
Added in: v0.1.90
encoding
string
- Returns:
net.Socket
The socket itself.
Set the encoding for the socket as a Readable Stream. See
readable.setEncoding()
for more information.
M socket.setKeepAlive([enable][, initialDelay])
历史
版本 | 更改 |
---|---|
v13.12.0, v12.17.0 | New defaults for `TCP_KEEPCNT` and `TCP_KEEPINTVL` socket options were added. |
v0.1.92 | Added in: v0.1.92 |
enable
boolean
Default:false
initialDelay
number
Default:0
- Returns:
net.Socket
The socket itself.
Enable/disable keep-alive functionality, and optionally set the initial delay before the first keepalive probe is sent on an idle socket.
Set initialDelay
(in milliseconds) to set the delay between the last
data packet received and the first keepalive probe. Setting 0
for
initialDelay
will leave the value unchanged from the default
(or previous) setting.
Enabling the keep-alive functionality will set the following socket options:
SO_KEEPALIVE=1
TCP_KEEPIDLE=initialDelay
TCP_KEEPCNT=10
TCP_KEEPINTVL=1
M socket.setNoDelay([noDelay])
Added in: v0.1.90
noDelay
boolean
Default:true
- Returns:
net.Socket
The socket itself.
Enable/disable the use of Nagle's algorithm.
When a TCP connection is created, it will have Nagle's algorithm enabled.
Nagle's algorithm delays data before it is sent via the network. It attempts to optimize throughput at the expense of latency.
Passing true
for noDelay
or not passing an argument will disable Nagle's
algorithm for the socket. Passing false
for noDelay
will enable Nagle's
algorithm.
M socket.setTimeout(timeout[, callback])
历史
版本 | 更改 |
---|---|
v18.0.0 | Passing an invalid callback to the `callback` argument now throws `ERR_INVALID_ARG_TYPE` instead of `ERR_INVALID_CALLBACK`. |
v0.1.90 | Added in: v0.1.90 |
timeout
number
callback
Function
- Returns:
net.Socket
The socket itself.
Sets the socket to timeout after timeout
milliseconds of inactivity on
the socket. By default net.Socket
do not have a timeout.
When an idle timeout is triggered the socket will receive a 'timeout'
event but the connection will not be severed. The user must manually call
socket.end()
or socket.destroy()
to end the connection.
JS
If timeout
is 0, then the existing idle timeout is disabled.
The optional callback
parameter will be added as a one-time listener for the
'timeout'
event.
M socket.timeout
Added in: v10.7.0
The socket timeout in milliseconds as set by socket.setTimeout()
.
It is undefined
if a timeout has not been set.
M socket.unref()
Added in: v0.9.1
- Returns:
net.Socket
The socket itself.
Calling unref()
on a socket will allow the program to exit if this is the only
active socket in the event system. If the socket is already unref
ed calling
unref()
again will have no effect.
M socket.write(data[, encoding][, callback])
Added in: v0.1.90
data
string
|Buffer
|Uint8Array
encoding
string
Only used when data isstring
. Default:utf8
.callback
Function
- Returns:
boolean
Sends data on the socket. The second parameter specifies the encoding in the case of a string. It defaults to UTF8 encoding.
Returns true
if the entire data was flushed successfully to the kernel
buffer. Returns false
if all or part of the data was queued in user memory.
'drain'
will be emitted when the buffer is again free.
The optional callback
parameter will be executed when the data is finally
written out, which may not be immediately.
See Writable
stream write()
method for more
information.
M socket.readyState
Added in: v0.5.0
This property represents the state of the connection as a string.
- If the stream is connecting
socket.readyState
isopening
. - If the stream is readable and writable, it is
open
. - If the stream is readable and not writable, it is
readOnly
. - If the stream is not readable and writable, it is
writeOnly
.
M net.connect()
Aliases to
net.createConnection()
.
Possible signatures:
net.connect(options[, connectListener])
net.connect(path[, connectListener])
for IPC connections.net.connect(port[, host][, connectListener])
for TCP connections.
M net.connect(options[, connectListener])
Added in: v0.7.0
options
Object
connectListener
Function
- Returns:
net.Socket
Alias to
net.createConnection(options[, connectListener])
.
M net.connect(path[, connectListener])
Added in: v0.1.90
path
string
connectListener
Function
- Returns:
net.Socket
Alias to
net.createConnection(path[, connectListener])
.
M net.connect(port[, host][, connectListener])
Added in: v0.1.90
port
number
host
string
connectListener
Function
- Returns:
net.Socket
Alias to
net.createConnection(port[, host][, connectListener])
.
M net.createConnection()
A factory function, which creates a new net.Socket
,
immediately initiates connection with socket.connect()
,
then returns the net.Socket
that starts the connection.
When the connection is established, a 'connect'
event will be emitted
on the returned socket. The last parameter connectListener
, if supplied,
will be added as a listener for the 'connect'
event once.
Possible signatures:
net.createConnection(options[, connectListener])
net.createConnection(path[, connectListener])
for IPC connections.net.createConnection(port[, host][, connectListener])
for TCP connections.
The net.connect()
function is an alias to this function.
M net.createConnection(options[, connectListener])
Added in: v0.1.90
options
Object
Required. Will be passed to both thenew net.Socket([options])
call and thesocket.connect(options[, connectListener])
method.connectListener
Function
Common parameter of thenet.createConnection()
functions. If supplied, will be added as a listener for the'connect'
event on the returned socket once.- Returns:
net.Socket
The newly created socket used to start the connection.
For available options, see
new net.Socket([options])
and socket.connect(options[, connectListener])
.
Additional options:
timeout
number
If set, will be used to callsocket.setTimeout(timeout)
after the socket is created, but before it starts the connection.
Following is an example of a client of the echo server described
in the net.createServer()
section:
JS
To connect on the socket /tmp/echo.sock
:
JS
M net.createConnection(path[, connectListener])
Added in: v0.1.90
path
string
Path the socket should connect to. Will be passed tosocket.connect(path[, connectListener])
. See Identifying paths for IPC connections.connectListener
Function
Common parameter of thenet.createConnection()
functions, an "once" listener for the'connect'
event on the initiating socket. Will be passed tosocket.connect(path[, connectListener])
.- Returns:
net.Socket
The newly created socket used to start the connection.
Initiates an IPC connection.
This function creates a new net.Socket
with all options set to default,
immediately initiates connection with
socket.connect(path[, connectListener])
,
then returns the net.Socket
that starts the connection.
M net.createConnection(port[, host][, connectListener])
Added in: v0.1.90
port
number
Port the socket should connect to. Will be passed tosocket.connect(port[, host][, connectListener])
.host
string
Host the socket should connect to. Will be passed tosocket.connect(port[, host][, connectListener])
. Default:'localhost'
.connectListener
Function
Common parameter of thenet.createConnection()
functions, an "once" listener for the'connect'
event on the initiating socket. Will be passed tosocket.connect(port[, host][, connectListener])
.- Returns:
net.Socket
The newly created socket used to start the connection.
Initiates a TCP connection.
This function creates a new net.Socket
with all options set to default,
immediately initiates connection with
socket.connect(port[, host][, connectListener])
,
then returns the net.Socket
that starts the connection.
M net.createServer([options][, connectionListener])
历史
版本 | 更改 |
---|---|
v17.7.0, v16.15.0 | The `noDelay`, `keepAlive`, and `keepAliveInitialDelay` options are supported now. |
v0.5.0 | Added in: v0.5.0 |
options
Object
allowHalfOpen
boolean
If set tofalse
, then the socket will automatically end the writable side when the readable side ends. Default:false
.pauseOnConnect
boolean
Indicates whether the socket should be paused on incoming connections. Default:false
.noDelay
boolean
If set totrue
, it disables the use of Nagle's algorithm immediately after a new incoming connection is received. Default:false
.keepAlive
boolean
If set totrue
, it enables keep-alive functionality on the socket immediately after a new incoming connection is received, similarly on what is done insocket.setKeepAlive([enable][, initialDelay])
. Default:false
.keepAliveInitialDelay
number
If set to a positive number, it sets the initial delay before the first keepalive probe is sent on an idle socket.Default:0
.
connectionListener
Function
Automatically set as a listener for the'connection'
event.Returns:
net.Server
Creates a new TCP or IPC server.
If allowHalfOpen
is set to true
, when the other end of the socket
signals the end of transmission, the server will only send back the end of
transmission when socket.end()
is explicitly called. For example, in the
context of TCP, when a FIN packed is received, a FIN packed is sent
back only when socket.end()
is explicitly called. Until then the
connection is half-closed (non-readable but still writable). See 'end'
event and RFC 1122 (section 4.2.2.13) for more information.
If pauseOnConnect
is set to true
, then the socket associated with each
incoming connection will be paused, and no data will be read from its handle.
This allows connections to be passed between processes without any data being
read by the original process. To begin reading data from a paused socket, call
socket.resume()
.
The server can be a TCP server or an IPC server, depending on what it
listen()
to.
Here is an example of a TCP echo server which listens for connections on port 8124:
JS
Test this by using telnet
:
BASH
To listen on the socket /tmp/echo.sock
:
JS
Use nc
to connect to a Unix domain socket server:
BASH
M net.isIP(input)
Added in: v0.3.0
Returns 6
if input
is an IPv6 address. Returns 4
if input
is an IPv4
address in dot-decimal notation with no leading zeroes. Otherwise, returns
0
.
JS
M net.isIPv4(input)
Added in: v0.3.0
Returns true
if input
is an IPv4 address in dot-decimal notation with no
leading zeroes. Otherwise, returns false
.
JS
M net.isIPv6(input)
Added in: v0.3.0
Returns true
if input
is an IPv6 address. Otherwise, returns false
.
JS